/*
* To change this template, choose Tools | Templates
* and open the template in the editor.
*/
package gamestebakangka;
import java.util.Scanner;
import java.util.Random;
/**
*
* @author acer
*/
public class GamesTebakAngka {
/**
* @param args the command line arguments
*/
public static void main(String[] args) {
Scanner input = new Scanner (System.in);
Random myRandom = new Random();
int a = 0;
int b;
System.out.print("~~~GAMES TEBAK ANGKA~~~\n(Masukkan angka antara 1-100)\nGUD LUCK!\n");
do {
System.out.print("\nMasukkan Angka Tebakan Anda : ");
b = input.nextInt();
a= 1+myRandom.nextInt(100);
if (b < a) {
System.out.print(a+"\nKurang nih angkanya!\n\n");
}
else if (b>a) {
System.out.print(a+"\nKebanyakan nih angkanya!\n\n");
}
}
while (b != a);
if (b == a) {
System.out.print("\nYEAY!! Angka yang di maksud adalah " +a );
}
// TODO code application logic here
}
}
******************************************************************************
Nihh outputnya ::
* To change this template, choose Tools | Templates
* and open the template in the editor.
*/
package gamestebakangka;
import java.util.Scanner;
import java.util.Random;
/**
*
* @author acer
*/
public class GamesTebakAngka {
/**
* @param args the command line arguments
*/
public static void main(String[] args) {
Scanner input = new Scanner (System.in);
Random myRandom = new Random();
int a = 0;
int b;
System.out.print("~~~GAMES TEBAK ANGKA~~~\n(Masukkan angka antara 1-100)\nGUD LUCK!\n");
do {
System.out.print("\nMasukkan Angka Tebakan Anda : ");
b = input.nextInt();
a= 1+myRandom.nextInt(100);
if (b < a) {
System.out.print(a+"\nKurang nih angkanya!\n\n");
}
else if (b>a) {
System.out.print(a+"\nKebanyakan nih angkanya!\n\n");
}
}
while (b != a);
if (b == a) {
System.out.print("\nYEAY!! Angka yang di maksud adalah " +a );
}
// TODO code application logic here
}
}
******************************************************************************
Nihh outputnya ::
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